==========================================================================================
*Story*

A military base built on a distant planet has fallen under attack by local alien life forms.
Rebel forces seize the moment and send in a group of mercenaries to disable the base and
finish off the remaining soldiers. 

The mercenaries' ship lowers into the Hostile Planet's orbit and aims it's teleporters
onto the surface. You awaken inside the ship's barracks. You must arm yourself and assault
the planet below. If you can destroy the base's main security terminals it will no longer
be able to withstand the alien bombardment. You'll be beamed out afterward.

***Good Luck***

=========================================================================================

*THANKS!!!

Chalupamonk - For designing a kick-ass custom sky and being very helpful throughout the
		process. Thanks man.

Sven - For taking the time to answer all my emails at lightining speed and giving me an
	opportunity to contribute to this awesome project.


==========================================================================================

Title			: Hostile Planet
Author			: Tylak
Date			: 9/26/2001, my deepest sympathy for victims of the reccent attacks
Filename		: hplanet.bsp
Email Address		: tylak@london.com
Description		: Conquer the Hostile Planet!

==========================================================================================

*Play Information*

Single Player		: Yes - but it's difficult without help.
Deathmatch		: What's that?
Cooperative		: SVEN COOP, FOREVER!
Difficulty Settings	: it's fun how it is... but your welcome to edit the cfg
New textures		: No, but it does feature a new sky by Chalupamonk!
New sounds		: No
Running the level	: Extract into your ../Half-Life folder
Players			: 2-8 for the most fun.

*Construction*

Base			: New level
Editor used		: Worldcraft 3.3
Build time              : 99 years
Known bugs		: It'll chug a bit on older machines.
Compile time            : You wouldn't believe me if I told you

=========================================================================================

Notes : 

* You should activate teleport destinations throughout the level so that players who
die can beam down closer to the action.

* There is an Uzi.

* Send comments/suggestions to tylak@london.com

=========================================================================================

If you want to put this level on a CD and/or sell it, please tell me. I don't want any
money, I'd just like to know. Thanks!

-Tylak


